Fantasy Character Idea - City

System-neutral idea for a fantasy adventurer or other protagonist of an rpg
Fantasy cities present opportunities and dangers to characters. Shops, thieves, taverns, intrigue, sewers and downtime await.

tools for - fantasy adventurers city

env: ancestry: type:

Hisoka

a resourceful swashbuckler with glowing markings on their face and with an antique brooch. They believe in avoiding hard work and love throwing things
Family - You were raised by your older sibling. . You had to contend with being shunned
Bond - I'm trying to pay off an old debt I owe to a generous benefactor
Trait - I would rather make a new friend than a new enemy
Flaw- I can't resist a challenge
Trinket - a clay square, advertising a strong foreign ale
Pet - Spike is a pigeon. They are decades old and have existing far longer than should be possible.

Westra Chernin

a wise city guard with a scruffy cockroach pet and with a noticeable scar. They have an unusual understanding of a style of art and have the ideal of no limits
Family - you have one sister. Your family is always travelling Your last parent is dying and the family is in competition to inherit valuable land
Bond - My home town is the most important thing in my life, even far away
Flaw- I have difficulty seeing the viewpoint of others
Ideal - Change. The low are lifted up, and the high and mighty are brought down. Change is the nature of things

"Green" Lander

a brutish rogue with a silver scarab. They are in a messy relationship and want to investigate the death of Jandar Murnyethara, a talented seer
Family - you are an only child. Your family is always travelling Your last parent is presumed dead and is squabbling over the inheritance
Trait - I'm well known for my work, and I want to make sure everyone appreciates it. I'm always taken aback when people haven't heard of me
Flaw- I will never fully trust anyone other than myself
Foretelling - When you were lost as a child, a mysterious hermit ordained that when the danger was greatest, you would betray all you held dear

Matthew Teuber

a helpful herald with an old uniform. They want to investigate a secretive cult which has recently grown powerful and have the ideal of invention
Flaw- I'm quick to assume that someone is trying to cheat me

"Lobster"

a nefarious city operative with heavy armour. They want to empty out a sinister prison and are an acolyte of a power of craft
Family - Your father is a renowned ropemaker and your mother is a renowned tailor. You are the eldest child and loved by everyone
Bond - I sold my soul for knowledge. I hope to do great deeds and win it back
Flaw- If I'm outnumbered, I will run away from a fight
Ideal - People. I help the people who help me-that's what keeps us alive
Pet - Fiend is a twinkling dog. They can fly or levitate. you fell in love with them in a shop
Foretelling - When you were named, a blind sorcerer dreamt that when you vanquished your arch-enemy, you would save the soul of another