Fantasy Rumours and Plot Hooks - City

Bits of information of dubious quality from taverns, travelers and other sources.
Fantasy cities present opportunities and dangers to characters. Shops, thieves, taverns, intrigue, sewers and downtime await.

tools for - fantasy quest city

environment:

The Twin Brawlers Tavern has a number of rats in the basement
There are dangerous adventurers for hire in the slums
There are agents of a thieves' guild all over the city
A fortified fort in the poor quarter is an old building. It is said that the Hold of the Magnificent Ghoul is nearby.
A bard with an orchestra of dogs is arriving soon. Everyone is talking about it
The Running Scorpion Meadhall has a renowned annual quiz with high stakes
There are operatives belonging to another country at Husband's Bottle
There was a magical mishap in a neighbouring country. The traders aren't happy about it
The phantom of Heidar the trader haunts a gloomy gate but nobody is sure why
A new ambassador from a rival city has recently arrived