D&D 5E Noncombat Encounter - Hill

Noncombat Encounters include creature groups, hazards and lone npcs. Maybe a lost lizardfolk, a forest fire or a talkative druid
Hill terrain covers a range between farmed valleys, rugged moors and mountain foothills. Encounters can occur among mossy rocks, by a stone circle or in an abandoned hill fortress. Often between mountains and plains, civilisation and the wilds, they are the home of vigilant sentries, monstrous raiders and beasts domestic or wild.

terrain: sources:

Selam Grent is a grim minotaur cult fanatic with an odour of something sweet. She has little patience for long discussions and has a powerful enemy
At a sheltered cabin by a sheltered wooden shack (close to a mine cart and tracks)
They are hiding among rocks for an ambush
Possibly... they have a pair of Sending Stones

Mai is a tough male halfling scout holding a totem. He is secretive around others and has information about a dangerous dragon
At an overgrown stone wall (which is protected by an awakened weasel)
They are hiding among rocks for an ambush
Possibly... they have a Ring of Animal Influence

They are with their young and watch you suspiciously
At a low hedge by a patch of ivy-covered reeds (close to a crumbling farm)
They are a shapechanger
Possibly... they have a Mace of Smiting

noncombat

1 Roc

They are eating from a pile of food and waiting for their rider
At a sheltered bridge across a river and a large rock (close by is an enchanted mushroom ring)
They are watching a nearby threat
Possibly... they have a Belt of Dwarvenkind

noncombat

1 Githzerai Zerth (Monster Manual p.161)

Boe the Seer is a swarthy githzerai zerth holding a ploughshare. They believe acquiring a holy relic is most important now and have news about a cousin of a character
At a stack of precariously balanced rocks surrounded by sedge (there are a few recently dug holes)
They are playing with a pet
Possibly... they have 1d2 beans from a Bag of Beans

noncombat

1 Half-Ogre (Monster Manual p.238)

Tarag is an impulsive half-ogre with a distinctive green pair of glasses. She is always seeking news of other places and has a friend in common with a character
At a large clear pool fed by a spring (close by is a strange hamlet)
They are having a celebration

They are the loyal mount of another creature and have been ordered to stay here until their rider returns.
At a deep chasm and a few carved saplings (near a newly-built circle of statues)
They are on high alert

noncombat

1 Mage named Briska Gharti (female human)

They have a message for you
At a chalky cliff and a large rock (by a mansion)
They are are patrolling the area

noncombat

1 Spy

Le is a nasty female halfling spy with a variety of axes. She is an outspoken advocate of unpopular views and is currently practising a play
At a large sparkling pool fed by a spring (the area is associated with a power of luck)
They are constructuing a trap
Possibly... they have tinker's tools

"Gull" Damayanti is an intimidating merfolk scout with an ugly badger companion. They are protective of friends and seek dwarven lore
At a patch of pretty flowers near a pair of carved shrubs entwined (close by is a set of steps leading to a belltower)
They are resting among rocks