D&D 5E Noncombat Encounter - Forest

Noncombat Encounters include creature groups, hazards and lone npcs. Maybe a lost lizardfolk, a forest fire or a talkative druid
The woodlands are full of life, with greenery and beasts at every step. It is home to feral druids, cavorting fey, beast hunters and primordial creatures best left alone.

terrain: sources:

Bralnera Vornoro is a calculating lizardfolk assassin with several tools. He loves to mimic others and seeks to deliver a bulky mirror to a cursed engineer
At a mound of stones near a neat hedge (slighty hidden is a battle axe)
They are creating some art
Possibly... they have a pair of Glove of Missile Snaring

an Acolyte is waiting for the mount's rider
At a carved limestone outcrop (which is associated with bees)
They are foraging for herbs
Possibly... they have

a Guard is waiting for the mount's rider
At a few trees surrounded by mud (close by is a ruined treehouse with a wooden ladder)
They are watching a threat
Possibly... they have 1d4 Potions of Healing

They are having a contest and ask you to join in
At a crude steps leading up a steep slope (it is associated with a dangerous mutant heron)
They are are guarding a location

Qilaq "Fugitive" Grent is a frantic male lizardfolk bandit captain wearing a bright yellow scarf. He is always complaining about family and is currently waiting for someone
At a pit with a beast trapped inside near a sparkling pond (there is a pleasant smell covering the area)
They are hacking through foliage
Possibly... they have 1d2 beans from a Bag of Beans

Malisa Oberholtzer is a drunk kenku thug with a large mole. They have strong beliefs around redemption and seek to destroy a chaotic cult
At an overgrown temple to a power of water. There is a tall tree with a ring of ivy-covered mushrooms (there is a circular tent)
They are are looking for somewhere to die
Possibly... they have A lifelike painted wooden owl with a moving head (1000 gp)

noncombat

1 Jackalwere (Monster Manual p.193)

Whiteblade is a drunk jackalwere with different coloured eyes. They love solving problems and are currently drinking water
At a ruined bridge over a shallow stream (which is protected by a spirit)
They are marked by a nature spirit
Possibly... they have a Wand of Web

They have a saddle but their is no sign of a rider
At a raised wooden walkway (close by is a temple to a power of air)
They are marked by a druid

Liriril Goldenhair is an inventive lizardfolk assassin with a partially-shaven head. They are banished from home and are currently reading something
At a glade of flowers (lying here is a crude necklace)
They are close to giving birth
Possibly... they have an Oathbow

They are caught in a trap and can't escape
At a clear pond (by a clearing of grass)
They are haunted by a forest spirit
Possibly... they have a Staff of the Adder