D&D 5E Noncombat Encounter - Ruins

Noncombat Encounters include creature groups, hazards and lone npcs. Maybe a lost lizardfolk, a forest fire or a talkative druid
Ruins might be a haunted mansion, an abandoned village or a crumbling tomb, among broken masonry, fallen pillars and piles of debris. They are home to restless spirits, strange oozes, desperate cultists and arcane experiments.

terrain: sources:

noncombat

1 Spy

Jace is a crude tiefling spy with an odour of animals. She loves talking in Goblin and has a connection to a quest of the group
At an uneven floor ready to collapse into an underground chamber near an ancient cottage (close by is an enclosed well)
They are are looking for more of their kind
Possibly... they have a Weapon +1 - quarterstaff

Polina is a caustic male kobold archmage with a brighty-colored holy symbol. He believes in the importance of aspiration and has a connection to a quest of the group
At a wooden path leading up a slope and a wrecked statue (there is an overturned wagon)
They are being stalked by something

They are the mount of a nearby creature
At a river with a small island (which is touched by elemental magic)
They are studying a portal

noncombat

1 Imp

They are a familiar spying on another creature
At a group of decaying shrubs surrounded by mud (close to a spiky garden)
They are singing

Bogdan is a thrilled half-elf bandit holding a bundle of firewood. She is argumentative with others and is currently sketching their surroundings
At a sturdy crossroads (the area is associated with a dangerous mimic)
They are waiting for someone

Meena Crumbfingers is a gruff male kenku commoner with a distinctive circlet. He has an affinity for insects and seeks allies to help face a powerful villain
At a ferry over a waste-filled river (the area is near to a mordenkainen's magnificent mansion)
They are digging for something
Possibly... they have a magnifying glass

Jamir Underfield is a limping dragonborn knight with a distinctive harp. They love religion and are currently waiting by a ruined hovel
At an orchard of insect covered fruit trees and a cave entrance blocked by webbing (someone has left a rusty sword)
They are waiting for something
Possibly... they have a Trident of Fish Command

They are caught in a trap and can't escape
At a park of dry heath. There is a patch of dirty long grass with a haunted low wall (there are obvious tracks of more creatures nearby)
They are are looking for a mate
Possibly... they have a pouch containing a letter and a diamond (500 gp)

Urhur is a volatile half-orc berserker with a strange fox. They have a need to start fires and have a collection of stories from many lands
At a side of a discoloured lake (nearby is a crumbling statue)
They are swearing revenge on something

Volen is an obnoxious wererat with an expressive face. He likes games of skill and has a hidden affiliation with an group faction
At a thorny garden surrounded by rubble (there is a strong scent of mildew in the air)
They are watching over the ruins