5e D&D Combat Encounters - Ruins

Combat Encounters include creature groups, hazards and lone npcs. Maybe a lost lizardfolk, a forest fire or a talkative druid
Ruins might be a haunted mansion, an abandoned village or a crumbling tomb, among broken masonry, fallen pillars and piles of debris. They are home to restless spirits, strange oozes, desperate cultists and arcane experiments.

tools for - dnd5e encounters ruins

level: party size: terrain: sources: type:

At a desolate street (which is associated with giant vultures)
They are sheltering from bad weather
In a fight they start by targeting the most heavily armored foes
Possibly... they have a Spell Scroll of wall of fog
Difficulty... 700 Deadly

combatfire

1 Azer
1 Smoke Mephit (Monster Manual p.217)

At an old winding road and a desolate small monument (there is a wooden bench)
They are are hunting something
In a fight they surrender if things go badly
Possibly... they have
Difficulty... 750.0 Deadly

At an uneven floor ready to collapse into an underground chamber surrounded by bracken (nearby is an overgrown citadel)
They are studying something in ruins
In a fight they fight to the bitter end
Possibly... during the fight someone's weapon gets stuck in the terrain
Difficulty... 500 Deadly

combatbat

A cauldron (group) of bats

3 Bat Swarms
2 Giant Bats

At a thatched street (close to a lonely stone arch)
They are finishing a journey
In a fight they attack whoever is causing them the most pain
Possibly... they have Wand of the War Mage +1
Difficulty... 500 Deadly

combat

1 Scarecrow (Monster Manual p.268)

At a grimy monument. There is a pool with a pile of waste (close by is a pile of skulls)
They are guarding the ruins
In a fight they focus all their attention on anyone with religious icons
Possibly... they have
Difficulty... 200 Medium

At a mound of dirt (close by is a pile of waste)
They are making a map
In a fight they run and hide if things go badly
Difficulty... 200 Medium

At a sheltered junction (there is a grave marker)
They are exploring the area
In a fight they used ranged attacks on the most visible foes
Possibly... they have a torch with continual flame
Difficulty... 300 Hard

At a field of heath (the area is associated with dangerous magic)
They are watching a nearby threat
In a fight they focus all their attention on the largest foe
Difficulty... 200 Medium

At a thatched inn (nearby is a patch of moss)
They are part of a local group
In a fight they attack whoever is largest
Possibly... during the fight a stranger arrives and watches
Difficulty... 500 Deadly

combatshadow

1 Poltergeist (Monster Manual p.279 (variant))

At a dwarven house (nearby is a hedge of thorns)
They are studying something in ruins
In a fight they focus on any obvious spellcaster
Possibly... during the fight a third group of combatants join in
Difficulty... 450 Deadly