Adventure Location - Ruins

Short location for an encounter, ambush or distraction. Options for a possible interesting extra.
Ruins might be a haunted mansion, an abandoned village or a crumbling tomb, among broken masonry, fallen pillars and piles of debris. They are home to restless spirits, strange oozes, desperate cultists and arcane experiments.

terrain: Terrain Type:

An area of fungi (nearby is the fresh corpse of a lamia)
An unusual shrine to a power of art (it is foggy)
An unusual tavern. There is a patch of long grass with a shrine protected by a magic circle (nearby is the fresh corpse of a humanoid)
A desolate monument. There is an old statue with a half-built low wall (a few belt pouch full of copper coinss are scattered around)
A crumbling remnant of another civilisation ready to collapse (there is a rude graffiti in Dwarvish)
A thatched well by a gloomy shrine to a forgotten power (there is a low stone wall)
A set of steps leading up a slope (the area is associated with a mysterious beholder)
A fish-filled pool with many insects (there is a water trough)
A cobbled path leading up a hill (nearby is the fresh corpse of a giant fire beetle)
A park of grass (there is bright sunshine)