D&D Notable Location - Coastal

A location that is known locally or further afield, as a landmark, place of history, magical danger or otherwise noteworthy.
Coastal encounters bring visions of sandy dunes, steep cliffs, pebble beaches and tidal caves. Maybe encounters take place in a ruined lighthouse, haunted shipwreck or abandoned nest.

tools for - dnd5e location quest coastal

terrain:

Ruins of Spellsall is a warded ruins. It is in a field. is part of an ongoing struggle between local rulers.
The Grove of Moon is a wood. It is at a crossroads. It has a well of powerful life magic. It is protected by a poltergeist. was for a festival by a wealthy guildmaster a decade ago.
SharksVale is a strange ice palace. It is in a field. It is where famous lovers fled. It is in an area affected by a mirage arcana. is said that the Caverns of the Terrible Cult is nearby..
MantasWood is a sunken hot springs. It is at the top of a hill. It a half-dragon necromancer resides here. It has a spectacular view. is part of an ongoing struggle between local rulers.
An island surrounded by mist is defined by a single impressive tree. There is a half-built academy here and signs of an older ruin.
A magnificent orchard. It is blessed by a power of air. is where a fiend was bound.
The Emerald Watch of Sin is a gloomy Sanctuary. It has a portal to The Hidden Maelstrom. is the birthplace of the jade prophet.
A cursed ruins. It is in a meadow. It has a festival that is held every solstice. It is protected by a druid. is the birthplace of an old warlord.
A mountain of purple stone stands in an expanse of mudflats. It is sacred to a power of strength and purple pebbles are scattered here.
A mysterious Manor. It is associated with a powerful wind witch. It is sacred to a power of beasts.