D&D Notable Location - Swamp

A location that is known locally or further afield, as a landmark, place of history, magical danger or otherwise noteworthy.
The mists of the swamp hide many things, from the ruins of civilisations to shifting currents. Frogs and reptiles of all kind are found here, living alongside lizardfolk and snake-like abominations.

tools for - dnd5e location quest swamp

terrain:

A marker describes a museum but only crumbled stones remain. Insects cover a shrine to a power of decay and poisons fill the air.
Falls of Smith is a river crossing. It is known to a character, who has had visions of their death here. is the subject of a poem.
An ancient trail leads through a salt marsh to a crystal tomb, ringed by upright bones. The bones whisper to any who enter the area.
The rotting hulk of a boat is vibrant with purple flowers. Fiendish runes carved nearby warn of an insidious sentience.
The Harrow Glen is an overgrown glade. It is in a field. It is associated with witches. It is cursed ground.
The Weald of Disciples is a glade. It is at a river crossing. It a talented innkeeper resides here. It is disguised by a hallucinatory terrain.
The skull of a giant crocodile bridges two trees and has many nests in it. In the reeds below are remains of many swamp predators.
TanWoods is a beautiful set of rapids. It is at the edge of a lake. It is touched by druidic magic. was the site of a renowned ritual.
Garden of Abomination is a sunken manor. was the site of a legendary battle - elves won against goblinoids and ghosts haunt the place.
Ruins of Malorchard is a river crossing. It is in a field. It borders the Shadowfell.