D&D Notable Location - Swamp

A location that is known locally or further afield, as a landmark, place of history, magical danger or otherwise noteworthy.
The mists of the swamp hide many things, from the ruins of civilisations to shifting currents. Frogs and reptiles of all kind are found here, living alongside lizardfolk and snake-like abominations.

tools for - dnd5e location quest swamp

terrain:

A foreboding hedge maze. It is at the top of a hill. has been ripped from another plane.
A warded docks. It is known to a character, who has been told a story of the place. is part of an ongoing struggle between local rulers.
Warlock's Lament. On an island of yellow grasses, a few trees entwine into the form of a woman, who curses any who meet her gaze. A rare plant with magical properties grows here.
A warded Palace. has been ripped from another dimension.
A swamp of mangroves which are home to fey spirits. Each is carved with a Sylvan rune and many canoes have been left here .
Fellfoot Isle is a Hold. was for a festival by a respected witch a few years ago.
Tavern of the Titan. A wall of tall thorns circles the area. Three archways allow people through to a stone giant, crouched and holding a wooden tavern. locally it is neutral ground
Longskull Sanctuary is a sinister Beacon. It has a market that happens annual. It is protected by a poltergeist.
Tavern of the Titan. A wall of tall thorns circles the area. Three archways allow people through to a stone giant, crouched and holding a wooden tavern. locally it is neutral ground
A warded hedge maze. It is protected by an undead.